Hidden ones is the first dlc of AC: Origins and follows pretty much the same logic with almost every other latest AC dlc: it continues some story as an aftermath epilogue, 4 years later, to the main game.
So you have ONCE AGAIN:
~Some new stars to gaze ~Roman fortresses to eliminate ~More "Phylakes" (but they are part of the best side story) ~Bandits to kill & steal ~Animals to kill ~Treasures to retrieve
And inbetween, some new story elements that end "more" the story than the main game's campaign.
All these are in 4 new "nomes", smaller than before, but with enormous mountains. You are in the Suez terratory. Also, the enemies are by far harder, even when you are at the max level (45).
It's just a small extra map with hard challenges, a cool new assassin costume and mediocre campaign. It's just a dessert after all this desert...
So you have ONCE AGAIN:
~Some new stars to gaze ~Roman fortresses to eliminate ~More "Phylakes" (but they are part of the best side story) ~Bandits to kill & steal ~Animals to kill ~Treasures to retrieve
And inbetween, some new story elements that end "more" the story than the main game's campaign.
All these are in 4 new "nomes", smaller than before, but with enormous mountains. You are in the Suez terratory. Also, the enemies are by far harder, even when you are at the max level (45).
It's just a small extra map with hard challenges, a cool new assassin costume and mediocre campaign. It's just a dessert after all this desert...