Trespasser (1998 Video Game)
10/10
My favourite JP game ever!
30 November 2008
Warning: Spoilers
I know this game is full of (really hilarious) bugs, but I really don't care! There's something about it that I just love; something that makes you wanna pop it in the disk drive again and again.

The game is set on Site B, the island where all of the amazing work seen in the films really took place. You play Anne, a shipwrecked girl with massive jugs and a broken arm, who has to get off the island. It's really that simple; and it makes for a really interesting game! The graphics are breathtaking, and every turn offers new and exciting sights to enjoy. Sweeping beaches, plunging valleys, lush jungles and dark, craggy mountains, it's all in there. Because of this, I find it quite relaxing to play, and sometimes you just want to stand and look at everything... which you can't often do what with the raptors everywhere! The dinosaurs themselves are really well designed too, especially the T-Rex's and Brachiosaurs, they look just like the ones in the films! Even though I love this game to bits, I just can't resist pointing out a few of its funnier flaws for anyone who might expect it to be perfect.

1. It's not just the predators that can kill you. Sicne I started playing it I've been killed by doors, walls, rocks, bits of rubble, dead dinosaurs, baseball bats, and my own arm.

2. Some areas are definitely haunted. A snack bar in the abandoned town brought a raptor back to life just after I shot it, and one of the bathroom doors killed me. At the docks, those giant shipping crates bring back raptors too. Weird.

3. The dinosaurs are all acting, and their cue to begin moving is when you get within about 100 feet of them. Before that, they stand absolutely still, and many of them start their lives out many feet up in the air, before dropping on you from above! 4. When dinosaurs die, they all die in the standard position; legs fold away beneath it, it drops to the ground and its head bobs madly. Push a raptor, and it'll fall on its side with a sickening splash as it hits the blood.

5. Anne can do almost anything with her one working arm - including monstrous feats the likes of which the world has never known. She can twist it right round her head and strangle herself. And pick up steel girders that theoretically weight about a tonne, tossing them one-handed with ease. It is very hard to work the arm too; requiring around five buttons and your mouse just to manipulate her wrist.

6. Their are strict boundaries in the game - at the very start, if you try and make Anne swim to freedom, she tells us she doesn't feel like swimming, and can't swim to America. If a dinosaur tries to enter a building, it gets absorbed into the wall and never gets out... cool.

7. Anne running is slower than most people walk. Walk therefore is worse than a dying crawl. Jumping lifts you a few inches up. All her functions are severely hindered.

8. Christ, how many bloody boxes can one game have? CRATES!! AAGH! 9. At random times in the game, a full, lush orchestra will blast out unexpectedly from nowhere, as will Hammond's disembodied voice from time to time. Fair warning - it may make you jump.

Still, I love the game, glitches and all, and I'm sure that unless you are an obsessive perfectionist, you will too!
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