Electroma (2006)
Daft is deft
1 April 2007
If you're a fan of Daft Punk you aren't automatically going to like this movie. And if you're not a fan of Daft Punk you aren't automatically going to dislike it. No music by Daft Punk. No dialog or flashing helmet text. Ambient sound. And Curtis Mayfield.

Electroma plays like a festival art film, yet it's more accessible to the audience than the "Cremaster" movies and more thoughtful and varied than "Zidane". In essence, the movie comprises five set pieces. It opens with a drive through the desert, then a town. The second set involves becoming human. They then re-enter the robot world in a Frankenstein-esquire reversal, playing off of Icarus. The fourth part brings the sad realization of returning to robotic roots. Fifth, they walk through a desert, which comprises the longest part of the film.

I recommend it for the art-house/festival crowd. No dialog, an atypical plot-line, and lengthy sweeping pans will certainly turn away some fans. It is pretentious to a degree, I won't deny it, but compared to Cremaster (an unfair comparison, yes, but it's the most widely seen), Electroma doesn't require pre-emptive knowledge for the deciphering of the symbols, which tells you what you're watching. You can absorb it without extreme cerebral input.

It's slow. Like Tarkovsky or Herzog. Don't expect hyperactive techno robots.

You'll be hard-pressed to find this film, as Daft Punk does not intend to ever release this film on DVD. See it at a festival or snag a bootleg. It's worth the time.
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