5/10
Play it for the music.
2 August 2006
Spider-Man/X-Men is basically a bad game. There are a million like it: sidescrolling platformers from the 16 and 8-bit eras starring licensed comic book, movie, and television characters. It's not innovative, it's incredibly difficult, there's not much about it that's really entertaining, the story sucks, etc.

But the music rocks. It just rocks, it's like putting ELO, every 80s hair band ever, and the Spider-Man TV show from the 60s into a cement mixer. Out comes love with very good compression strength. Okay, so some of the tracks aren't that good, but most are at least fun, and a few of them will make you want to go outside and eat gravel, because it's the closest you'll ever come to feeling the rock inside you.

Also, Spider-Man's swinging mechanic is actually pretty fun, considering when this game was made. The webline actually attaches at a specific point, and the swing speed and trajectory is based on the length of the webline and how soon you jump from it. Nothing to get excited about, but it's there.

The best music is actually in the title screen and the first stage, and you start off as Spider-Man, so you don't have to play the game for very long to get the most you can out of it. Give it a try, if only for a few minutes.

PS: You can find a rip of the game's music in SPC700 format. SNESmusic.org has more information on SPC700 and should have a rip of this particular game's.
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