Ever since Advanced Warfare (2014), Call of Duty has been pushing the SBMM limit above and beyond to the point where this games Multiplayer is a sweaty, meta-filled camp fest. And I get the argument "Lol, just get good" is easy to use when you're only capable of regurgitating the same argument after dribbling on your keyboard, but the ones that say this aren't worth arguing with. Just remember: they're paying £/$60 every year just to sit a corner and lick the walls. 1/10
Zombies is a very different story - both literally and figuratively - taking place over two decades after the end of Tag Der Toten; with a new crew, old characters and familiar ideas. But it adds a lot of fresh, new ideas to the mix too. Armour Stations, Ammo Crates, Weapon Rarities, Upgradable Perks and that's just some of the newer innovations. 8/10
Campaign? It's a Call of Duty campaign. You know what to expect. But to the games credit, it doesn't suck complete ass? Adler, Park and Sims are all likable new editions to the crew with a lot of history and background surrounding them. The new voice cast - while not stellar - is good at their job, particularly the ones doing Woods' and Adler's voices. With ties to the Modern Warfare universe featuring a cameo from Imran Zakhaev himself, it feels like the CoD Developers can finally share and trade each others ideas for the first time. 6/10
Overall, Black Ops: Cold War is a good game. A great addition to the Black Ops subgenre especially with the Zombies, but the Multiplayer is just a frustrating, SBMM, ruined sweatfast by people who don't know how to relax and have fun anymore.
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