Tue, Dec 28, 2021
Tells the story of Denmark's two first computer games for the GIER mainframe in 1963: NIMBI and Twenty Questions. Also tells the story of Denmark's first major game developer, Kele Line, created by a 17 year old Keld Jensen, and the following economic troubles of the company. Lastly the story of how the members of Cronic, an early Danish demo group consisting of Karsten Hvidberg, Mikale Balle and Jesper Kyd got started on video game development.
Tue, Dec 28, 2021
Tells the continued story of Søren Grønbech, who moves to USA to make the Amiga game Sword of Sodan. Also tells of his business with Ivan Sølvason who made it big with SilverRock and the development of OsWald and Hugo. Lastly continues to the story of the three Crionics developers who also move to the US to found the company Zyrinx and develop games for SEGA consoles.
Tue, Dec 28, 2021
Tells the story behind the most downloaded game of all time, Subway Surfers from SYBO Games for mobile devices. Other indie game studio stories are also told, such as the founding of BetaDwarf and development of the game FORCED in an unused classroom which became the illegal headquarter and living space of the studio. Studio PlayDead's critically acclaimed game Limbo and Inside are discussed, as is the hit game Deep Rock Galactic by Ghost Ship Games.