Directed by
Austin Ivansmith | ||
Matt Bozon | ... | (creative director) |
Writing Credits (in alphabetical order)
Tomm Hulett | ... | (writer) |
Cast
Stephanie Komure | ... | Ahmanet (as Stephanie M. Komure) |
Produced by
Allie Habeeb | ... | associate producer: Universal Games and Digital Products |
Steve Rosenthal | ... | games producer: Universal Games and Digital Products |
Glenn Seidel | ... | producer |
Peter Wanat | ... | executive producer: Universal Games and Digital Products |
Chris Watson | ... | executive producer |
Music by
Gavin Allen | ... | composer |
Art Department
Andrew Bado | ... | pixel modeler |
Damon Dubois | ... | art department lead |
Shuan Healey | ... | concept artist |
Tomm Hulett | ... | designer |
Gustav Killman | ... | pixel modeler |
Bannon Rudis | ... | pixel modeler |
Sound Department
Rory Glenn | ... | audio designer |
Kevin Samuels | ... | lead audio designer |
Visual Effects by
Joel Benefiel | ... | lead visual effects artist |
Angelica Maria Lopez | ... | visual effects artist |
Jordan Vine | ... | visual effects artist |
Animation Department
Andrew Bado | ... | animator |
Vay Lung Chiu | ... | animator (as Lung Vay Chiu) |
Chris Kerlegon | ... | animator |
Bannon Rudis | ... | animator |
Additional Crew
Chris Anderson | ... | quality assurance lead |
Michael Bayne | ... | quality assurance tester |
Matt Bozon | ... | creative director / head of publishing |
Mehrak Easley | ... | digital project coordinator: Universal Games and Digital Products |
Tim Fitzrandolph | ... | vice president of creative: Universal Games and Digital Products |
Robbie George | ... | quality assurance tester |
James Guintu | ... | programmer |
John Eric Hart | ... | lead programmer |
Chris Heatherly | ... | executive vice president: worldwide: Universal Games and Digital Products |
Bill Kispert | ... | svp/gm: business development & digital platforms: Universal Games and Digital Products |
Robert Koshak | ... | programmer |
Gary Lokum | ... | senior director of business development: Universal Games and Digital Products |
Chris Losorelli | ... | programmer |
Jim Molinets | ... | senior vice president of production: Universal Games and Digital Products |
Jeremy Pryer | ... | quality assurance manager / submissions |
Aaron Thornton | ... | technical support |
Emily Tidd | ... | consumer engagement |
Adam Tierney | ... | business development manager |
Heidy Vargas | ... | manager of games and digital products: Universal Games and Digital Products |
Timothy Vinton | ... | quality assurance tester |