Mortal Kombat vs. DC Universe (Video Game 2008) Poster

(2008 Video Game)

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6/10
Underrated Crossover
jeremycrimsonfox16 March 2019
As someone who played Mortal Kombat Vs. DC Universe, I feel this game gets too much of a bad rap, especially when compared to later MK games like Mortal Kombat 2011 or Mortal Kombat X.

It is true that the gore is toned down, but that was mainly because of the DC Comics license. As DC Comics had restricted Midway (now Netherealm Studios) from being too graphic, the trademark gore is toned down to the point where the game is Teen rated, which angered a lot of MK fans. Also, while the Mortal Kombat and DC Villains were allowed to have Fatalities, the DC Superheroes had to have a new finishing move called "Heroic Brutalities" because DC Comics said Superman and Batman do not kill.

While that basically subtracts points in a franchise standpoint, it however does not detract from the gameplay. The game is basically a 3D fighter like Deadly Alliance, Deception, and Armageddon before it, but it does change the mechanics up. Gone are the ability to switch between fighting styles and the Kreate-A-Fatality mess that ruined Armageddon to me, and instead, we get new mechanics like Free-Fall Kombat, which allow you to pummel your opponent to fill a super meter, with the opponent also has a chance to block an attack and turn it around in his/her favor, and Klose Kombat, which does a close-up of the two fighters and whoever did a grapple would start attacking the opponent until a certain amount of hit or the fighter being attacked manages to match the attacker's button press, allowing him to dodge and end the Klose Kombat with a Kounter Hit. There is also a two-gauge that fills up as you take damage, with one allowing you to perform a Breaker as seen in Deception and Armageddon, while a full meter activates Rage Mode, in which the fighter goes into a Kombat Rage that makes him/her do more damage and be immune to being launched for a short time.

And instead of a Konquest mode, we get a Story Mode which explains the events of the game and why these two properties are fighting with other. It has two different sides of the story, the MK side and the DC side, each showing different sides of the conflict. However, the one thing harming this mode is that it's pretty much straight forward: just beat the opponent to move on.

Another thing that can also hold this game down is some of the finishing moves. As I mentioned earlier, the DC license basically forced the game to be toned down to the Teen rating. While they do return some classic Fatalities in good form(like Scorpion's famous Toasty fatality, which just burns the opponent until his/her body is completely black, as well as Liu Kang's arcade machine drop from MK3, complete with the MK1 arcade machine, even though it does not crush the opponent to a bloody mess), some have not been done well, and new Fatalities that do look bad (like Jax's Head Clap causing the opponent's head to be flattened in a Looney Tunes-like fashion, and one of Kano's fatalities has him just jump on his opponent's chest like he thinks he's Goro). Also, the Heroic Brutalities are a good way to keep the DC superheroes in character, but some of them basically look like actual Fatalities (especially Green Lantern and his energy sphere of bone-crushing death).

Despite these problems, Mortal Kombat Vs. DC Universe is still a good game, and while it was the final game made by Midway before the company went bankrupt, Ed Boon and the rest of the MK team would be acquired by Warner Bros, and move on to make Mortal Kombat 2011, which would return the series to its roots, and Injustice, an all-DC fighting game that would have Mortal Kombat fighters as part of the DLC roster.
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8/10
Two Worlds One Epic Battle
Terryfan24 January 2015
Warning: Spoilers
Two worlds collide in Mortal Kombat vs DC Universe with a original story that will surprise comic book and video game fans a like.

While it does get some heat for being a T rated video game once you sit down and actually play it you find it more fun then one is lead to believe.

The game features 22 playable characters with two of them being unlockable. For Mortal Kombat you get to play as Sonya Blade, Sub- Zero, Scorpion, Liu Kang, Raiden, Kano, Kitana, Baraka, Jax, and Shang Tsung For DC Universe you get Batman, Superman, Wonder Woman, Catwoman, The Joker, Captain Marvel, Deathstroke, Green Lantern, and The Flash. The two characters you get once you beat both sides of the story mode will be Darkseid and Shao Khan.

The game story mode plot has you playing on both sides where in the Mortal Kombat story line Shao Khan after his defeat is confronted by Raiden as Quan Chi created a portal to escape he is attacked by Shao Khan only for Raiden to use his attack to send Shao Khan into the portal unaware that at the same time Superman who had just defeated Darkseid use his heat ray on him as he try to escape causing both to merges into a new being which is causing both the DC and Mortal Kombat universes to cross paths.

Blinded by the rage the two sides see each other as the enemy. The rage is something used where the characters get a increase boost of energy during fights.

The new free fall is where a character can slam the other through a breakable wall giving them the chance to perform attacks or the other fighter will do a counter attack.

The graphics are very well done with the characters looking almost life like and they took the time to detail every thing about the characters

The level designs and very impress as well with the stages being inspired from DC and Mortal Kombat characters.

The controls do take a good time to get used to and some of the combos can be hard to perform so this is not for the avenge gamer so you will need to do a lot of game play to do better.

The voice acting is impressive with the actors actually taking the time to help sell the story of the game.

The game play is the strong point of the game where you may enjoy fighting your favorite characters from the two sides.

The game does have some problems such as the fact that it is not M mature and the fatalities are not what a Mortal Kombat fan would want to see since they kept it less. Also Batman and Wonder Woman and the others DC Superheroes have Heroic Brutalities where they beat their opponent badly.

But some of the finishing moves are pretty good so no worries on that.

Well the game did get blasted for not being M mature the game play makes it worth your while.

Overall if you're a fan of DC Comics or Mortal Kombat or just looking for a good crossover fighting game then I suggest picking this up since most stores have it for low price.

I give Mortal Kombat Vs DC Universe an 8 out of 10
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8/10
Good but completely overshadowed by MK9
filmfreak-ochoa2326 July 2011
Warning: Spoilers
Mortal Kombat vs DC Universe- 2008 At least they tried to incorporate some cinematic exchanges between the 2 universes, where as Marvel vs Capcom never did, albeit a poor story. The story is that both Superman and Raiden messed up with their following villains and these 2 merged creating a new creature that merged the realms. The merging of the realms creates the new gaming mechanic, Rage, which is a plot device for characters to start fighting and gives the excuse for the Rage meter. The gameplay is classic Mortal Kombat with some sidestepping, but unlike Soul Calibur the sidestepping in MK vs DC is slow, so almost no one uses it. The fatalities are more like special moves, nothing really special, but do not hurt the game since the main attraction is the fighting mechanics. More characters could have been welcome, especially since some DLC was planned for this game before Midway got absorbed by WB Games and Netherrealm Studios took over Mortal Kombat. DLC characters such as Quan-Chi and Harley Quinn were prospects but later discarded. The game overall is OK, and was the Mortal Kombat that you wanted to play before MK9, but now compared to that game you are better off playing the best fighting game ever made, MK9! Touching upon the Free Fall, Klose Kombat, and Rage Meter gameplay mechanics, the previous 2 get old real fast since it's just guess work, although Klose Kombat is kind of fun to guess but is countered too easily before it starts and the Rage is too easily avoided since the opponent only needs to block downward like a coward or keep jumping away like a grasshopper until the Rage wears down. I'd say buy only if you are a hardcore Mortal Kombat fan for your collection and can look past the Fatalities, since there are none here is rated T, or give it a rent. As a side note, the Fatalities are present, but they are so toned town they come off as special moves instead and some are even censored (Deathstroke and Joker). The UK uncensored versions are not that great either by the way.
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Another great comic book/video game crossover since Marvel vs. Capcom 2
Wolfdemon11 January 2009
Warning: Spoilers
Mortal Kombat first hit the arcade back in 1992. This arcade game changed the face of fighting games with excessive use of blood and gore and over the top finishing moves. The game also had digi-sprites that gave it a sense of photorealism. Mortal Kombat would later on become one of the most popular and legendary fighting game series in video game history. Jump ahead almost sixteen years and we would be given a very interesting game in this franchise since Marvel vs. Capcom 2, Mortal Kombat vs. DC Universe. Here's a review of the game.

Story: Mortal Kombat vs. DC Universe has no set continuity in either the Mortal Kombat series or the DC comic books but it is given a cheesy yet clever plot by two well known comic book writers, Jimmy Palmiotti and Justin Gray. In the MK universe, Shao Kahn was defeated by Raiden and his Earthrealm warriors in Outworld while at the same time in the DC Universe, Superman has defeated Darkseid in a failed invasion of Earth. The two heroes blasted the villains of their respective universes through portals in an attempt to destroy them but instead of destroying them, both Shao Kahn and Darkseid merged into a demonic being with powers of apocalyptic proportions called Dark Kahn. The appearance of Dark Kahn resulted in the two universes to fuse together and causing outbreaks of violent combat rage. When the Mortal Kombat fighters and the DC superheroes and supervillains meet for the first time, they see each other as otherworldly invaders and minions of Dark Kahn. They must put aside their differences to stop Dark Kahn before it's too late. 3/5

Graphics: The graphics look pretty cool thanks to the Unreal 3 engine. The character models look great and the backgrounds look stunning. There some minor clipping issues with the some of the characters but it's not enough to take off any points. 5/5

Sound: The voice actors are mixed bag, Richard Epcar was pretty good as Raiden and wasn't too bad as the Joker but he's no Mark Hamill while the same time, the voice actor of Catwoman could've been better. The announcer sounds really great. I love the sound of objects breaking when slamming the opponent into something. The sounds of punches and kicks are arcade quality. 4/5

Gameplay: There is a pretty good variety of gameplay in Mortal Kombat vs. DC Universe. Midway has added some pretty good mechanics such as Free Fall Kombat where you can beat your opponent while the both of you fall then perform a special move, Klose Kombat where you hit your opponent up close with the camera moved close to you and your opponent, and lastly, Test Your Might where you can throw your opponent to the wall, tackle him/her through the wall and into a series of rooms to another part of the stage. MK vs. DCU goes back to the 2D style controls while retaining the 3D controls which I think is a plus for the game. Another thing that is a plus are the absence of mini-games which the last three Mortal Kombat installments had. Also the the gimmicky finishers such as the animalities, babalities, and friendships weren't put into the game which is a good thing but that's my opinion. Speaking of finishers, the fatalities were toned down since DC put some understandable restrictions on Midway. The Mortal Kombat fighters and the DC supervillians can do the fatalities while the DC superheroes can do heroic brutalities, that's pretty understandable because everyone knows superheroes don't kill. Midway was pretty smart with the Unreal 3 engine unlike their god awful first person shooter game, Black Site: Area 51. 5/5

Mortal Kombat vs. DC Universe is a pretty interesting game for both MK fans and comic book fans to check out, however if you are a hardcore MK fan, then this game isn't for you. MK vs. DCU is a pretty good crossover game since Marvel vs. Capcom 2 and perhaps would hold you over until Street Fighter IV comes out.

Final Score: 3.5/5
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8/10
This Mortal Kombat game has some of the best fighting in the series.
Aaron137512 January 2011
The other Mortal Kombat games I have played have really lacked in the fighting category, this one the fighting was really good and fluid. The finishers are not quite as deadly and bloody as earlier incarnations, but I did not mind all that much. I just enjoy the opportunity to do a finishing move, I do not really care if it is ultra bloody. This one includes DC comic characters, hence the reason it is less violent, and I rather enjoyed their inclusion. It was fun and they actually explain during story mode that all the things that were happening were affecting the powers of say Superman and Captain Marvel, hence why they simply did not dominate all the other characters as they probably should have. I hate fighting games where everyone can face everyone and have an equal chance at winning with no explanation as to why. This one is also a lot more fun than an earlier game featuring Marvel characters called Rise of the Imperfects. This one trumps that game in that it has multiple endings in the arcade mode and a lot better fighting. Which sucks as I love the Marvel characters and enjoy them better than those of DC, yet Marvel seems to have complete boneheads doing their writing and such these days. The main problems I had with this one is that in the two story modes every character that is playable does not have a chapter. In the DC side of things Catwoman and Deathstroke get left off and three or four are left off the Mortal Kombat side. That and you can not use finishers in the story mode, though I guess it would be strange to kill someone and then have them return for a later segment, still it is a game so who cares? All in all though it was fun, it has a lot of replay value in it.
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2/10
this crossover sucks, marvel vs capcom is better than this
jfernandoga31 August 2010
First, i would like to express my angry about this game, this mortal kombat looks like for children, because in mortal kombat there are intense violence, blood, gore, etc. it was a terrible idea to put mk with dc, dc is very imaginative and mk not. The history is too short and boring, besides the mortal kombat games is for adults no for children, i don't know what ed boon was thinking, the fans of mk as me, will hate this game, but don't worry because ed boon finally listen us, and there will be another mk game more dark, violent as the other mk games, i repeat and i insist that put mk with dc was a terrible idea and that's the reason that I put this game 1 star of 4.
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