The Surge 2 (Video Game 2019) Poster

(2019 Video Game)

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7/10
Bit of a letdown
andreichirita18 May 2022
The first game was pretty much the best Soulslike, with a lot of interesting ideas, fun combat and setting, short duration, and a medbay ("bonfire") song that got stuck in your head.

The Surge 2 makes significant improvements to the combat. It was already good, but it adds more things to it. I would dare to say that this is the best combat system in a Soulslike game. On top of that, the game adds a lot of QoL improvement that make the entire gameplay quite pleasant.

The confined spaces of the CREO complex are now changed with the open spaces of the city of Jericho. The level design is as convoluted and trypophobia-inducing as in the first game, but there are more visual cues and the environments look more distinct, so, overall, navigating is less frustrating. Here, again, we have perhaps the best level design in a Soulslike. Later in the game, you also get hooks that help you traverse larger distances and a fast travel system that comes a bit too late. However, the main reason for backtracking in the first game was to get lower lever items to craft and upgrade your gear, but that problem has been solved with the ability to downgrade higher level items.

Not so good is visual performance. I haven't seen a game so far that so badly needed RT. The lighting is just so bad. Also, it uses Vulkan and it has a lot of stability issues. It should be fine, though, if you cap the FPS at the level your graphics card can handle.

For some reason, the devs thought it was a great idea to abandon Warren and to let you create your own character instead. That would have been indeed a great idea if there were any PvE/PvP in the game, or, at least, if there were builds... but no, there's just a character creator for no reason and Warren has become a banal side quest.

The story wasn't exactly great in the first game, but at least it was hard sci-fi. Now you have human bosses that can fly instead of industrial machinery. They thought they ought to just imitate From Software instead of being original, I guess.

Disappointing in many aspects compared to its predecessor, The Surge 2 is still one of the best Soulslikes, if not the best Soulslike out there. It adds a lot of good stuff in terms of gameplay, but there are also some baffling changes. We were so close to having the perfect sci-fi Soulslike, but it wasn't meant to be.
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10/10
Most Underrated Souls-Like Game
jollyfloppaseal16 January 2022
Warning: Spoilers
I don't write long reviews so this is a pretty short one. The game takes place in the year ~2079 in Jericho City. The plot of the game is about the protagonist who survived a plane crash along with another girl and has strange visions of her and soldiers looking for her saying that she can save the world. Above the city is a structure presumed to be related to nanites - main antagonist of the game. You try to find the the girl and save her. After a long time you will meet her grandpa who says that they don't have enough time to save her. You run to save her but the time you defeat the general who's idea was to use the girl as a salvation from the nanites. Eventually she gets transformed into a giant worm-like creature and the nanite thing above the city gets destroyed leaving the city destroyed and almost everyone in there infected. You go to the main base of a cult called "Children Of The Spark" with information that the "Spark" can save the girl and possibly the word. Upon getting there you realize that you won't be able to get the "Spark" because "Brother Eli" (who betrayed you after you killed his brother by his permission) took it. When you get back to grandpa he is dead and he was killed by Brother Eli. Near his corpse is his robot H. A. R. O. L. D who is getting hacked by "Children of the Spark". After a short time of getting to the ground floor of the institute you see that H. A. R. O. L. D was hacked and transformed into dog-looking robot. After killing him you go to the "The Giant Wall" which was supposed to protect Jericho City from nanites. When you get to The Giant Wall you will eventually get to the top of it and meet Brother Eli. Then he teleports you to "Dreamscape" where you will have to fight him and kill him. After the boss fight you have two options. Either kill him or spare him. In the ending cutscene you see the girl walking on The Great Wall and looking outside of the city where more nanites in the sky. And then the credits roll.

Conclusion: I enjoyed the game. The story could be a little bit better and the ending could've explained more things. It just feels kind of abrupt.

Gameplay: 8/10 Story: 6/10 Graphics: 7/10 Ending: 5/10 Total: 26/40.
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1/10
Absolute Mess of a Game
jameshallgenerals7 September 2023
From the piss poor story to the clunky incoherent controls this is an absolute waste of your time.

Narrative wise it can't decide if it's a harrowing action sci-fi body horror or a comedy both of which it fails at. Warren's kicking about from the first game but for some reason thinks he's got something better to do while you're clearly transforming into a murderous tank before his eyes. And there's a girl. She's the key. And only you can sense/save her. Slow clap Shakespeare.

So you'll be walking around lopping off limbs fighting recycled bosses only beatable by completely changing your implants/weapons, jumping mid fight with no option to turn it off/remap it, parrying successfully when the machine gods deem you worthy no matter how many times you've done it and resetting the world for no other reason then this is a soulslike.

Guys get rid of all the crap and refine the actual mechanics. No one cares that there are fifty f swords because they all basically function the same and the world they inhabit is as compelling as Warren in a cowboy hat.
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