| Photos (see all 211 | slideshow) | Videos (see all 9) |
Directed by | |||
| Andy Wachowski | (as The Wachowski Brothers) | ||
| Larry Wachowski | (as The Wachowski Brothers) | ||
Writing credits(WGA) | ||
| Andy Wachowski | (characters) (as The Wachowski Brothers) & | |
| Larry Wachowski | (characters) (as The Wachowski Brothers) | |
| Andy Wachowski | (written by) (as The Wachowski Brothers) & | |
| Larry Wachowski | (written by) (as The Wachowski Brothers) | |
Produced by | |||
| Bruce Berman | .... | executive producer | |
| Grant Hill | .... | executive producer | |
| Andrew Mason | .... | executive producer | |
| Phil Oosterhouse | .... | associate producer: EON | |
| Vicki Popplewell | .... | associate producer (as Vicki Poppelwell) | |
| Steve Richards | .... | associate producer | |
| Joel Silver | .... | producer | |
| Andy Wachowski | .... | executive producer | |
| Larry Wachowski | .... | executive producer | |
Original Music by | |||
| Don Davis | |||
Cinematography by | |||
| Bill Pope | (director of photography) | ||
Film Editing by | |||
| Zach Staenberg | |||
Casting by | |||
| Mali Finn | |||
| Shauna Wolifson | |||
Production Design by | |||
| Owen Paterson | |||
Art Direction by | |||
| Hugh Bateup | (supervising art director) | ||
Costume Design by | |||
| Kym Barrett | |||
Makeup Department | |||
| Steven E. Anderson | .... | makeup artist: USA (as Steven Anderson) | |
| Jason Baird | .... | special makeup effects supervisor | |
| Barney Burman | .... | makeup artist | |
| Judith A. Cory | .... | hair department head | |
| Gretchen Davis | .... | makeup artist: USA | |
| Rick Echols | .... | hair stylist | |
| Maggie Fung | .... | key makeup artist | |
| Cindy Gardner | .... | additional makeup artist | |
| Sean Genders | .... | special makeup effects artist | |
| Tina Gordon | .... | makeup artist | |
| Warren Hanneman | .... | hair stylist | |
| Joel Harlow | .... | special makeup effects artist | |
| Karyn Huston | .... | key hair stylist | |
| Miia Kovero | .... | key hair stylist | |
| Michael Krehl | .... | additional makeup artist: Sydney | |
| Gilbert A. Mosko | .... | makeup artist | |
| Kris Ravetto | .... | makeup artist: USA | |
| Peter Robb-King | .... | makeup department head | |
| Rick Stratton | .... | key makeup effects artist | |
| Brian A. Tunstall | .... | key hair stylist (as Brian Andrew Tunstall) | |
| Jenny-King Turko | .... | makeup artist | |
| Victoria Wood | .... | wig maker | |
| Laurelle Ziento | .... | additional makeup artist: Sydney | |
| Nadine Wilkie | .... | additional hair stylist (uncredited) | |
| Nadine Wilkie | .... | additional makeup artist (uncredited) | |
Production Management | |||
| Jessica Alan | .... | post-production supervisor | |
| Amanda Crittenden | .... | production supervisor: Australia | |
| Mitchell E. Dauterive | .... | production supervisor | |
| Bill Draper | .... | executive in charge of production | |
| Grant Hill | .... | unit production manager | |
| Debra James | .... | production supervisor: USA | |
| L. Dean Jones Jr. | .... | unit production manager | |
| Pat Lacey | .... | assistant unit manager | |
| Dermot Leybourne | .... | assistant unit manager: second unit, Australia | |
| Simon Lucas | .... | unit manager | |
| Wil Milne | .... | unit manager: second unit, Australia | |
| Paul Ranford | .... | production supervisor: second unit | |
| Gerald Scaife | .... | production supervisor: Australia (as Jim Scaife) | |
Special Effects by | |||
| Eric Allard | .... | special effects foreman | |
| Leilani Amour Arenzana | .... | special effects office manager | |
| Billy Aziz | .... | special effects logistics | |
| John S. Baker | .... | special effects foreman | |
| Al Broussard | .... | second unit special effects supervisor | |
| Tony Centonze | .... | special effects foreman | |
| Steve Courtley | .... | special effects supervisor | |
| Jabin Dickins | .... | special effects technician | |
| Dave Fogler | .... | chief model maker | |
| Lee Kun Fong | .... | wire team coordinator | |
| Dennis Forry | .... | special effects technician | |
| Scott Fritts | .... | technical modeler: digital humans enviroments, Esc Entertainment | |
| Paul Gorrie | .... | pyro supervisor: Australia | |
| Cat Hart | .... | special effects pyrotechnician | |
| Rob Heggie | .... | on set supervisor | |
| Leo Henry | .... | pyrotechnician | |
| Steak House | .... | coordinator: model unit | |
| Jamie Hyneman | .... | special effects technician | |
| Paul Katte | .... | special effects makeup | |
| Mark Koivu | .... | special effects engineer | |
| Jim Leng | .... | breakaways supervisor | |
| Al Marangoni | .... | special effects purchaser | |
| Pierre Maurer | .... | special effects | |
| Hans Metz | .... | special effects supervisor | |
| Josh Neugass | .... | special effects technician | |
| Nick Nicolaou | .... | special effects makeup | |
| Dan Oliver | .... | special effects set supervisor: second unit | |
| Clay Pinney | .... | special effects supervisor | |
| Joshua Pinney | .... | special effects foreman | |
| David Pride | .... | design engineer | |
| Thomas Rasada | .... | special effects technician | |
| Tim Riach | .... | special effects technician | |
| Catherine Roehl | .... | production accountant: miniature model & pyro Unit | |
| Harry Sharp | .... | special effects technician | |
| Arthur Spink Jr. | .... | special effects foreman | |
| Richard Stutsman | .... | special effects foreman | |
| Keith Suzuki | .... | special effects technician | |
| Taj Trengove | .... | special effects technician | |
| David Trethewey | .... | special effects senior technician | |
| Kevin Turner | .... | special effects foreman | |
| Laura Veeder | .... | special effects office manager | |
| Arnold J. Verbiesen | .... | special effects foreman | |
| Tim Walkey | .... | special effects foreman | |
| Steve Yardley | .... | special effects technician | |
| Robbie Clot | .... | special effects foreman (uncredited) | |
| Eric Cotton | .... | special effects technician (uncredited) | |
| Luke Polti | .... | junior mould maker (uncredited) | |
| Bryan Sides | .... | studio coordinator (uncredited) | |
Visual Effects by | |||
| Aurelia Abate | .... | visual effects coordinator: BUF | |
| Chadi Abo | .... | digital artist | |
| Matthew Adams | .... | digital artist | |
| Tim Ahern | .... | computer effects | |
| Chris Anderson | .... | visual effects coordinator: ESC | |
| Grant Anderson | .... | technical director | |
| Christian T. Andrews | .... | motion control engineer | |
| Mayumi Arakaki | .... | visual effects coordinator | |
| Allan Arinduque | .... | animation setup: ESC | |
| Daniel Arkin | .... | visual effects editor | |
| Oliver Arnold | .... | modeler | |
| Vaughn Arnup | .... | digital compositor | |
| Courtney Atinsky | .... | motion capture assistant | |
| Steve Avoujageli | .... | technical director | |
| Jerome Bacquet | .... | digital artist: BUF | |
| Mark Barber | .... | digital compositor | |
| Aaron Barclay | .... | digital compositor: Animal Logic | |
| Lyndon Barrois | .... | animation supervisor | |
| Yakov Baytler | .... | character setup | |
| Jeremy Beadell | .... | operations manager: ESC Entertainment | |
| Xavier Bec | .... | research and development: BUF | |
| Bill Beemer | .... | motion capture systems technician | |
| Tory Belleci | .... | model maker | |
| Carly Benedet | .... | video operations technician | |
| Jeffrey Benoit | .... | pre-visualization artist | |
| Roy Berkowitz | .... | visual effects editor | |
| Jim Berney | .... | visual effects supervisor: SPI | |
| Niki Bern | .... | digital compositor | |
| Vlad Bina | .... | virtual cinematography | |
| Alicia Bissinger | .... | roto/paint artist: ESC Entertainment | |
| Emmanuel Blasset | .... | visual effects: Animal Logic | |
| Nicolas Bonnell | .... | visual effects producer: BUF | |
| Francois Bordez | .... | senior modeler: SPI, CFX | |
| George Borshukov | .... | CGI supervisor: ESC Entertainment | |
| Robert Bourgeault | .... | modeler | |
| Robert Bourgeault | .... | texture artist | |
| S. Kai Bovaird | .... | digital artist (as Steven Bovaird) | |
| John Bozzalla | .... | visual effects coordinator | |
| Michael Brazelton | .... | paint and roto artist | |
| Dan Breckwoldt | .... | digital compositor | |
| Phil Brotherton | .... | key model maker | |
| Max Bruce | .... | digital artist | |
| Matt Brumit | .... | digital compositor | |
| Wendell Bruno | .... | assistant DMR editor (IMAX version) | |
| Duncan Burbidge | .... | pre-visualization coordinator | |
| Chris Burn | .... | digital compositor: Animal Logic | |
| Dan Camp | .... | motion capture | |
| Brian Cantwell | .... | 3D matchmove lead | |
| Deborah Carlson | .... | effects technical director: ESC | |
| Jo Carson | .... | effects camera assistant | |
| Lynne Cartwright | .... | visual effects supervisor: Animal Logic | |
| Rusty Case | .... | chief technology officer | |
| Robert Castaneda | .... | character animator: CFX | |
| Jerry Castro | .... | systems supervisor | |
| Olivier Cauwet | .... | CG supervisor: BUF | |
| Trevor Cawood | .... | technical director: ESC | |
| Camille Cellucci | .... | visual effects | |
| Stephane Ceretti | .... | visual effects supervisor: BUF | |
| Brian Chacon | .... | director of technology: CFX | |
| Peter Chesloff | .... | digital compositor | |
| Nicolas Chevallier | .... | digital artist: BUF | |
| Eduardo Cisneros | .... | film technician | |
| Michael Jared Clausen | .... | character animator: ESC | |
| John Clinton | .... | visual effects producer: SPI | |
| Terry Clotiaux | .... | visual effects producer | |
| Tim Coleman | .... | character technical director | |
| Spencer Cook | .... | animation supervisor: SPI | |
| Chris Cooper | .... | 3D technical director | |
| Dennis Cooper | .... | visual effects coordinator: ESC | |
| Nicolle Cornute | .... | paint/rotoscope artist | |
| J.C. Cornwell | .... | lead production services technician | |
| Danielle Costa | .... | digital coordinator | |
| J.D. Cowles | .... | compositor: ESC Entertainment | |
| Doug Creel | .... | effects animator: SPI | |
| Kevin Culhane | .... | animation rigger: ESC | |
| Tiffany Cullum | .... | visual effects coordinator: ESC | |
| Christian Cunningham | .... | technical director | |
| Mike Dalzell | .... | digital artist | |
| John 'JD' Daniel | .... | modeler | |
| James H. Dargie | .... | effects modeler/designer: ESC Entertainment | |
| Sumit Das | .... | character setup | |
| Alan Davidson | .... | senior technical director | |
| Neil Davidson | .... | motion capture rigger | |
| Thomas A. Davila | .... | president: ESC Entertainment | |
| Fon Davis | .... | model maker foreman: Eon | |
| David 'Grue' Debry | .... | color and lighting | |
| Yann De Cadoudal | .... | digital artist: BUF | |
| Valerie Delahaye | .... | visual effects producer: BUF | |
| Doug Delaney | .... | imaging Supervisor: Pacific Title | |
| Chris Del Conte | .... | visual effects producer: CFX | |
| Robin Deledicque | .... | digital artist: BUF | |
| Owen Demers | .... | 3D texture painter: ESC Entertainment | |
| Del DePierro | .... | motion control | |
| John 'D.J.' Des Jardin | .... | visual effects supervisor (as John DesJardin) | |
| Adrian De Wet | .... | supervising compositor: Freeway Chase | |
| Dan Dixon | .... | lead modeler: ESC Entertainment | |
| Sandy Dong | .... | digital artist: ESC Entertainment | |
| Tim Donlevy | .... | motion control operator | |
| Andrea Donnelly | .... | visual effects motion capture consultant | |
| Sarah Dowland | .... | visual effects producer: Animal Logic | |
| David S. Dranitzke | .... | visual effects producer: miniatures | |
| R. Stirling Duguid | .... | senior technical director: SPI | |
| Haarm-Pieter Duiker | .... | research and development | |
| Haarm-Pieter Duiker | .... | visual effects | |
| Olivier Dumont | .... | CG supervisor: BUF | |
| Pauline Duvall | .... | compositor: ESC Entertainment | |
| Thomas Elder-Groebe | .... | visual effects coordinator: ESC entertainment | |
| Janeen Elliott | .... | digital compositor: Esc Entertainment | |
| Fabian Elmers | .... | digital effects artist | |
| Steve Emerson | .... | digital compositor | |
| Christopher J. Eng | .... | technical modeler: ESC | |
| Grant Everett | .... | digital compositor | |
| Bridgette Fahey-Goldsmith | .... | assistant visual effects editor: Australia | |
| Ken Faiman | .... | virtual cinematography | |
| Matt Farell | .... | animation supervisor: pre-visualization | |
| Daniel Favini | .... | modeling/texture painting: CFX | |
| Brett Feeney | .... | 3D supervisor | |
| Dave Fogler | .... | chief model maker | |
| Nathan Fok | .... | cloth technical director | |
| Justin Folk | .... | visual effects assistant | |
| Scott Frankel | .... | digital effects supervisor | |
| Grant Freckelton | .... | visual effects art director | |
| Brian Freisinger | .... | lead modeler: ESC Entertainment | |
| Mark Freund | .... | visual effects supervisor: Pacific Title | |
| Quentin Frost | .... | digital artist | |
| Quentin Frost | .... | visual effects technical director | |
| Jenny Fulle | .... | visual effects executive producer | |
| Howard Fuller | .... | CGI animator | |
| Jeanmarc Furio | .... | digital compositor | |
| Morgane Furio | .... | visual effects sequence supervisor | |
| John Gaeta | .... | visual effects supervisor | |
| Nicolas Galan | .... | research and development: BUF | |
| Gregory Galliani | .... | modeler: SPI | |
| Sergio Garcia Abad | .... | senior modeler: SPI | |
| Brian Gardner | .... | shader development team lead | |
| Sophie Gateau | .... | digital artist: BUF | |
| Michael Gay | .... | animation supervisor: ESC | |
| George Gervan | .... | digital paint and roto | |
| Kevin Gillen | .... | CG effects animator: SPI | |
| Diana Giorgiutti | .... | digital effects producer | |
| Dan Glass | .... | visual effects supervisor | |
| Rick Glenn | .... | character animator | |
| Ido Gondelman | .... | senior character animator: Centropolis FX | |
| Jennifer Gonzalez | .... | digital paint/rotoscope artist | |
| Demian Gordon | .... | motion capture supervisor | |
| David Gottlieb | .... | digital compositor | |
| Randy Goux | .... | CG supervisor | |
| Clark Graff | .... | motion capture rigger & AV | |
| Justin Graham | .... | digital paint and roto artist | |
| Colin Green | .... | previsualization supervisor | |
| Rosemarie Greer | .... | DMR supervisor: IMAX version | |
| Toby Grime | .... | visual effects | |
| Greg Groenekamp | .... | visual effects compositor: CFX | |
| Harry Gundersen | .... | digital effects artist | |
| Ben Gunsberger | .... | technical director | |
| Jonathan Hairman | .... | digital compositor | |
| Ray Haleblian | .... | lighting senior technical director: ESC Entertainment | |
| Michael Halford | .... | matte painter | |
| Jason M. Halverson | .... | digital compositor | |
| Mark Hamilton | .... | digital artist | |
| Brian Hanable | .... | digital compositor: Pacific Title | |
| Bob Hand | .... | multi camera sync video operator | |
| Andrew Hardingham | .... | model maker | |
| Gael Harlow | .... | character animator: sentinels | |
| Mark Harmon | .... | scanning recording | |
| Andrew R. Harris | .... | color & lighting technical director: ESC (as Andrew Harris) | |
| Anthony Harris | .... | digital color timer: SPI | |
| Rick Hassen | .... | visual effects production assistant | |
| Lyndal Heathwood | .... | paint & roto artist | |
| Niles Heckman | .... | digital compositor (as Jon Heckman) | |
| Niles Heckman | .... | technical director (as Jon Heckman) | |
| Allen Hemberger | .... | color and lighting | |
| John Hewitt | .... | previs designer | |
| Brent Heyning | .... | model maker | |
| Jep Hill | .... | sequence technical director | |
| Bryan Hirota | .... | visual effects supervisor: CIS Hollywood | |
| Maura Hogan | .... | operations: ESC Entertainment | |
| George Ho | .... | visual effects | |
| Hillary Hoggard | .... | paint/roto artist (as Hillary Covey) | |
| Cindy Hong | .... | digital artist: ESC Entertainment | |
| Ryan Hopkins | .... | visual effects technical director | |
| Erica Hornung | .... | senior matchmover: SPI | |
| Victor Huang | .... | animator: Esc | |
| George Hull | .... | visual effects art director | |
| Richard Hurrey | .... | CG modeler | |
| Tom L. Hutchinson | .... | computer graphics supervisor | |
| Tristan Ikuta | .... | cloth supervisor | |
| Adrian Iler | .... | color and lighting | |
| Steven Ilous | .... | visual effects | |
| Grant Imahara | .... | model maker foreman: Eon | |
| Rodney Iwashina | .... | visual effects supervisor: CFX | |
| John L. Jack | .... | visual effects producer | |
| Josh R. Jaggars | .... | digital effects producer | |
| Oliver James | .... | research and development | |
| Joshua H. Johnson | .... | digital paint and roto artist | |
| Tobin Jones | .... | technical director | |
| Krista Jordan | .... | senior compositor | |
| Greg Juby | .... | digital effects supervisor | |
| Kory Juul | .... | digital compositor: ESC Entertainment | |
| Brad Kalinoski | .... | digital artist: particle effects | |
| Joanie Karnowski | .... | matchmove lead | |
| Jeff Kasunic | .... | assistant technical director: ESC Entertainment | |
| Patrick Keenan | .... | digital artist: Pacific Title Digital | |
| Danny Keller | .... | character animator | |
| Mike Kelly | .... | motion control operator: second unit | |
| Blaine Kennison | .... | technical director: SPI | |
| Sevendalino Khay | .... | digital artist: SPI, CFX | |
| Sevendalino Khay | .... | matte painter: SPI, CFX | |
| Gyuri Kiss | .... | visual effects artist | |
| John Klepper | .... | visual effects | |
| Mark Kochinski | .... | pre-visualization | |
| Robert Komatsu | .... | visual effects editor | |
| Stephen Kowalski | .... | visual effects | |
| Derek Krauss | .... | digital paint artist: ESC | |
| Derek Krauss | .... | rotoscope artist: ESC | |
| Christian Kubsch | .... | visual effects consultant | |
| Rita Kunzler | .... | digital compositor | |
| Takashi Kuribayashi | .... | effects technical director: ESC | |
| Tashana Landray | .... | visual effects coordinator: ESC | |
| Phillip Lang | .... | compositor | |
| Ivan La Rosa | .... | senior animator/character rigger: Animal Logic | |
| Nicki La Rosa | .... | motion capture production assistant | |
| Oystein Larsen | .... | visual effects technical director: ESC | |
| Gary Laurie | .... | 3D matchmover: CIS Hollywood | |
| Laurent Lavigne | .... | pre-visualization lead | |
| Jennifer Law-Stump | .... | digital effects artist: Pacific Title Digital | |
| Mike Leben | .... | motion control operator | |
| Hae-Jeon Lee | .... | visual effects | |
| John J.S. Lee | .... | senior production services technician: SPI | |
| Kui Han Lee | .... | lead modeler | |
| Stephanie C. Lee | .... | visual effects production assistant | |
| Mark Lefitz | .... | senior technical director | |
| Mohen Leo | .... | visual effects technical director | |
| John M. Levin | .... | 3D CG camera matchmover: ESC Entertainment | |
| J.P. Lewis | .... | research and development | |
| Letia Lewis | .... | digital roto/paint artist | |
| Jeff Lew | .... | lead animator | |
| Kim Libreri | .... | visual effects supervisor | |
| Scott Liedtka | .... | visual effects technical director | |
| Rosa Lin | .... | visual effects technical director | |
| David Lipton | .... | visual effects technical director: ESC | |
| Andy Lomas | .... | color & lighting | |
| Timothy Loughran | .... | visual effects production assistant | |
| Stephen Lunn | .... | technical director | |
| Brian Lutge | .... | effects animator: SPI | |
| Michael Lynch | .... | model project supervisor: Eon | |
| Skye Lyons | .... | digital production manager | |
| Alastair Macleod | .... | motion capture | |
| Heather MacPhee | .... | paint and rotoscope artist: Esc Entertainment | |
| John Magdziarz | .... | production software engineer | |
| Richard Mahon | .... | concept artist: CFX | |
| Richard Mahon | .... | digital matte painter: CFX | |
| Laurent Makowski | .... | digital artist: BUF | |
| Mark Manfrey | .... | visual effects | |
| Dev Mannemela | .... | research and development | |
| Anthony Mark Viverito | .... | 3D matchmove artist: ESC | |
| Justen Marshall | .... | R&D supervisor | |
| Dennis A. Martin | .... | virtual cinematography | |
| Adam Martinez | .... | digital artist | |
| Andres Martinez | .... | visual effects | |
| Richard Matsushita | .... | modeler | |
| Olivier Maury | .... | research and development: ESC | |
| Richard McBride | .... | compositor | |
| Richard McBride | .... | technical director | |
| Jolene McCaffrey | .... | digital compositor: Animal Logic | |
| Kate McCarthy | .... | visual effects coordinator | |
| Matt McDonald | .... | sequence lead | |
| Andrew McDougall | .... | assistant editor: Animal Logic | |
| Rodney J. McFall | .... | senior technical director: SPI | |
| Erika A. McKee | .... | digital producer | |
| Sarah McLauchlan | .... | visual effects coordinator | |
| Deborah McNamara | .... | visual effect art director | |
| John J. Meehan | .... | motion capture data tracker | |
| Gustav Melich | .... | visual effects TD: CFX | |
| Meredith Meyer-Nichols | .... | visual effects coordinator: Giant Killer Robots | |
| Neil Michka | .... | animator | |
| Tadao Mihashi | .... | visual effects technical director: ESC | |
| Kirsty Millar | .... | 2D supervisor: Animal Logic | |
| Brett Miller | .... | visual effects | |
| Kristen Millette | .... | digital compositor | |
| Saki Mitchell | .... | digital compositor | |
| Noah Mizrahi | .... | character animator | |
| John Monos | .... | color and lighting technical director: SPI | |
| Evangeline Monroy | .... | senior digital coordinator | |
| Rodney Montague | .... | visual effects producer | |
| Ivan Moran | .... | digital compositor | |
| Mike Morasky | .... | lead technical director | |
| Michael Morreale | .... | executive producer: Amalgamated Pixels | |
| Amanda Morrison | .... | senior compositor | |
| Jake Morrison | .... | CG supervisor | |
| Natalya Lissa Mortimer | .... | 3D texture painter | |
| Natalya Lissa Mortimer | .... | texture painter | |
| Bo Mosley | .... | modeling and texturing supervisor: CFX | |
| Michael Mulholland | .... | visual effects | |
| Enrique Munoz | .... | technical director | |
| George Murphy | .... | visual effects supervisor: ESC | |
| Cameron Neilson | .... | operations | |
| John Nelson | .... | visual effects supervisor: CFX | |
| Mark Nettleton | .... | stills photographer | |
| Sk Nguyen | .... | scanning & recording manager: Pac Title | |
| Ben Nichols | .... | model maker | |
| Bruce Nicholson | .... | digital compositor | |
| Grant Niesner | .... | 3D concept designer | |
| Grant Niesner | .... | 3D creature designer | |
| Alberto Noti | .... | digital artist | |
| Rob Nunn | .... | previs artist | |
| Peter Oberdorfer | .... | sequence supervisor | |
| Carina Ohlund | .... | virtual cinematography | |
| Robert Davis Oh | .... | film recording technician | |
| Alfie Olivier | .... | lead animator | |
| Nancy Ong | .... | motion capture production manager | |
| William Opdyke | .... | visual effects | |
| Ethan Ormsby | .... | digital artist | |
| Carolyn Oros | .... | technical animator | |
| Alex Orrelle | .... | pre-visualization | |
| Andrea Lackey Pace | .... | senior production services technician | |
| Phillip Palousek | .... | visual effects coordinator: Amalgamated Pixels, Inc. | |
| Laurent Panissier | .... | digital artist: BUF | |
| Sunit Parekh | .... | technical director | |
| Brice Parker | .... | visual effects coordinator | |
| Adrian Paul | .... | software developer: Animal Logic | |
| Kira-Anne Pelican | .... | visual effects | |
| Cristin Pescosolido | .... | lead compositor | |
| Devorah Petty | .... | 3d paint lead | |
| Jamie Pilgrim | .... | visual effects | |
| Dan Piponi | .... | chief science officer: ESC Entertainment | |
| Danielle Plantec | .... | digital effects artist | |
| Felix Pomeranz | .... | data wrangler | |
| Nicholas Ponzoni | .... | video operations technician | |
| Bryan Poon | .... | virtual cinematography | |
| Murray Pope | .... | visual effects executive producer | |
| Jason Porter | .... | digital compositor | |
| Travis Price | .... | digital artist | |
| Ben Procter | .... | previs artist | |
| Thomas Proctor | .... | digital compositor | |
| Tom Proost | .... | visual effects | |
| Qarl | .... | effects animator: SPI, CFX | |
| The-Hung Quach | .... | digital artist | |
| Edward Quintero | .... | visual effects | |
| Winston Quitasol | .... | digital compositor: SPI | |
| Winston Quitasol | .... | technical director | |
| Søren Ragsdale | .... | technical director: ESC | |
| David Rand | .... | effects animator | |
| Dane Rapaport | .... | systems administrator | |
| Mathieu Raynault | .... | matte artist | |
| Anthony Reyna | .... | visual effects production assistant | |
| Steve Rheinfrank | .... | modeler | |
| Eddy Richard | .... | digital artist: BUF | |
| George Richman | .... | senior production services technician: SPI | |
| Andrew Ritchie | .... | CGI animator | |
| Kyle Robinson | .... | pre-vis consultant | |
| Barnaby Robson | .... | sequence lead: Trinity Falls | |
| Guillaume Rocheron | .... | digital artist: BUF | |
| Jody Rogers | .... | visual effects editor | |
| Craig Edward Rogers Jr. | .... | digital scanning: The IMAX Experience | |
| Craig Edward Rogers Jr. | .... | film recording: The IMAX Experience | |
| Daniel Roizman | .... | visual effects | |
| Jacqueline Rosado | .... | visual effects coordinator | |
| Daniel P. Rosen | .... | sequence lead: ESC Entertainment | |
| Eric Roth | .... | matchmove artist | |
| Allen Ruilova | .... | technical director: SPI | |
| Amy Ryan | .... | effects technical director: ESC | |
| Kody Sabourin | .... | visual effects | |
| Laleh Sahrai | .... | visual effects coordinator: BUF | |
| J.R. Salazar | .... | on-set tracker: US motion capture crew | |
| Rosendo Salazar | .... | digital compositor: SPI | |
| Lucas Salton | .... | digital artist: BUF | |
| Ramprasad Sampath | .... | visual effects | |
| Richard Sandoval | .... | compositor: ESC Entertainment | |
| Joey Santana | .... | assistant visual effects editor: ESC Entertainment | |
| Aidan Sarsfield | .... | 3D supervisor | |
| Amy Sauro | .... | visual effects production assistant | |
| Adam Savage | .... | model maker | |
| John Schlag | .... | digital effects supervisor | |
| Eduardo 'Lalo' Schmidek | .... | digital artist: BUF | |
| Mike Schmitt | .... | visual effects supervisor | |
| Andrew Schneider | .... | animator: motion capture animation | |
| Janelle Schneider | .... | 3D texture painter: ESC Entertainment (as Janelle Pierce) | |
| Janelle Schneider | .... | 3D texture painter: The Matrix unit (as Janelle Pierce) | |
| Ryan Schnizlein | .... | system administrator | |
| Octavia Schweitzer | .... | virtual background production coordinator | |
| Gregory S. Scribner | .... | digital artist | |
| David Seager | .... | computer graphics supervisor: SPI, CFX | |
| Nelson Sepulveda | .... | digital effects supervisor: CFX | |
| Jeff Shank | .... | digital effects: SPI | |
| Greg Shimp | .... | paint and rotoscope artist | |
| Scot Shinderman | .... | effects technical director: ESC | |
| Aaron Singer | .... | digital artist | |
| Janek Sirrs | .... | visual effects supervisor | |
| Matt Sloan | .... | motion control technician | |
| Tom Slovick | .... | visual effects coordinator | |
| David A. Smith | .... | CG supervisor: SPI | |
| Keith W. Smith | .... | lead animator | |
| Oksana Sokol | .... | script supervisor: third visual effects unit | |
| Drew Solodzuk | .... | DMR editor (IMAX version) | |
| Mark Sopuch | .... | digital data administrator | |
| Bret St. Clair | .... | CG supervisor | |
| Joe Stevenson | .... | motion control photographer | |
| Joe Stevenson | .... | motion control supervisor | |
| John Stillman | .... | lead compositor: ESC Entertainment | |
| Marcus Stokes | .... | computer graphics supervisor | |
| Joshua Storck | .... | production software engineer: ESC Entertainment | |
| Kate St-Pierre | .... | visual effects coordinator | |
| Joe Strasser | .... | texture painter: CFX, SPI | |
| Robert Sullivan | .... | video operations supervisor: Animal Logic | |
| Rosanna Sun | .... | motion capture producer/director | |
| Masuo Suzuki | .... | color and lighting technical director | |
| Kenji Sweeney | .... | senior technical director | |
| Steve Switaj | .... | motion control operator | |
| Emi Tahira | .... | visual effects | |
| Joe Takai | .... | visual effects supervisor: ESC | |
| Suan Ching Tan | .... | digital artist | |
| Mika Taylor | .... | visual effects | |
| Patrick Taylor | .... | character rigger | |
| Patrick Taylor | .... | digital artist | |
| Christina Tempelaar-Lietz | .... | research and development | |
| Joanne Thiel | .... | effects technical director: ESC | |
| Jon Thum | .... | visual effects supervisor: ESC Entertainment | |
| James D. Tittle | .... | digital visual effects coordinator: Pacific Title | |
| Ryan Michael Todd | .... | color and lighting | |
| Marc Toscano | .... | digital artist | |
| Vincent Toscano | .... | lead technical director | |
| Peter G. Travers | .... | digital effects supervisor | |
| Chris Trimble | .... | digital compositor | |
| Erich Turner | .... | visual effects | |
| Alex Tysowsky | .... | animator | |
| David Valdez | .... | shader development: SPI, CFX | |
| Nowell Valeri | .... | matchmove artist: ESC | |
| Ray Van Steenwyk | .... | animator | |
| Alexander Vegh | .... | previsualization consultant | |
| John Vegher | .... | lead compositor | |
| David Verbeke | .... | digital artist: BUF | |
| Carlos A. Vidal | .... | senior technical director: SPI | |
| Dominique Vidal | .... | CG supervisor: BUF | |
| Bruno Vilela | .... | compositor: SPI | |
| Bruno Vilela | .... | senior digital lighter: SPI | |
| Andres Vitale | .... | visual effects | |
| Matthew A. Ward | .... | previsual animation | |
| Martin Weaver | .... | systems manager: Manex Visual Effects | |
| David Weinstein | .... | animator: Esc | |
| Barry Weiss | .... | senior staff: SPI | |
| Craig Welsh | .... | digital effects artist | |
| Jodie Weston | .... | digital effects coordinator | |
| Bob Wiatr | .... | digital compositor | |
| Neha Wickramasekaran | .... | matchmove artist | |
| Shannon Wiggins | .... | digital artist: ESC Entertainment | |
| Kelly Wilcox | .... | animator: sentinels | |
| Jeremie Winslow | .... | digital coordinator: SPI | |
| Jenny Wolfe-Binder | .... | visual effects production assistant | |
| Amber Wong | .... | visual effects producer | |
| Raymond Wong | .... | CG & previsualization artist | |
| Janet Yale | .... | visual effects producer: ESC | |
| Jason Yanofsky | .... | digital effects | |
| Nina Yoon | .... | paint/roto artist | |
| Doug Yoshida | .... | technical director | |
| Robin D. Young | .... | visual effects coordinator | |
| John Zivkovic | .... | systems administrator | |
| Tony Abejuro | .... | matchmover (uncredited) | |
| Chris Allen | .... | research & development supervisor: CIS Hollywood (uncredited) | |
| Chris Anderson | .... | paint artist: CIS Hollywood (uncredited) | |
| Denise Ballantyne | .... | visual effects consultant (uncredited) | |
| Jen Cantwell | .... | paint/roto artist (uncredited) | |
| Andy Chen | .... | digital effects artist (uncredited) | |
| Danielle Conroy | .... | director of digital production: SPI (uncredited) | |
| Cyril Cosenza | .... | research and development: BUF (uncredited) | |
| Steve Cronin | .... | digital compositor: AnimalLogic (uncredited) | |
| Ben De Luca | .... | systems administrator (uncredited) | |
| Matt Dessero | .... | visual effects (uncredited) | |
| Michael Duhatschek | .... | environment modeler (uncredited) | |
| Todd Fellows | .... | model maker: EON Enterprises (uncredited) | |
| Derek Fisher | .... | previsualization consultant (uncredited) | |
| Chris Flynn | .... | digital compositor (uncredited) | |
| Frank Gallego | .... | visual effects (uncredited) | |
| David Godwin | .... | vfx intern (uncredited) | |
| Steve Griffith | .... | visual effects intern: CFX (uncredited) | |
| George Hladky | .... | motion control operator (uncredited) | |
| Stephen Hodges | .... | assistant to video assist operator (uncredited) | |
| Aaron Holly | .... | character technical director: ESC (uncredited) | |
| Amanda Instone | .... | digital artist (uncredited) | |
| Patrick Kavanaugh | .... | digital compositor: CIS Hollywood (uncredited) | |
| Steven Moussa Khoury | .... | 3D visual effects (uncredited) | |
| René Kuys | .... | systems administrator (uncredited) | |
| Alban Lelièvre | .... | digital artist: BUF (uncredited) | |
| Yoan Lepesme | .... | digital artist: BUF (uncredited) | |
| Flip Livingston | .... | assistant visual effects cyan color artist (uncredited) | |
| Katie McCaffrey | .... | facilities manager: Esc Entertainment (uncredited) | |
| Fabien Micallef | .... | software engineer: research & development (uncredited) | |
| Jennie Morse | .... | visual effects production assistant (uncredited) | |
| Stephen J. Parker | .... | assistant technical director (uncredited) | |
| S. Scott Parrish | .... | senior production services technician (uncredited) | |
| Stuart Partridge | .... | compositor (uncredited) | |
| Andrew Pearce | .... | senior software manager (uncredited) | |
| Michael Pecchia | .... | digital compositor (uncredited) | |
| Jerome Platteaux | .... | digital artist: BUF (uncredited) | |
| Annie Pomeranz | .... | visual effects production assistant (uncredited) | |
| Sandra Roach | .... | digital compositor (uncredited) | |
| Michael Root | .... | visual effects artist: Tweak Films (uncredited) | |
| Marlin Rowley | .... | color & lighting technical director: ESC Entertainment (uncredited) | |
| Juan Rubio | .... | color and lighting: ESC (uncredited) | |
| Jeff Sakurai | .... | senior production services technician: SPI (uncredited) | |
| Jose Samson | .... | digital modeler: ESC (uncredited) | |
| Steve J. Sanchez | .... | digital compositor: Esc Entertainment (uncredited) | |
| Steven Seed | .... | senior systems engineer: Centropolis FX (uncredited) | |
| Pepe Serventi | .... | motion capture camera operator (uncredited) | |
| Nick Seuser | .... | visual effects editor (uncredited) | |
| John Siczewicz | .... | digital compositor: Esc Entertainment (uncredited) | |
| Brian W. Smith | .... | production software: ESC (uncredited) | |
| Eric Soulvie | .... | research and development (uncredited) | |
| Jeremy Sternberg | .... | digital artist: ESC Entertainment (uncredited) | |
| Sonja Struben | .... | effects technical director (uncredited) | |
| David Tanner | .... | visual effects technical director: CFX (uncredited) | |
| Tylney Taylor | .... | technical director (uncredited) | |
| Matt Wallin | .... | digital compositor (uncredited) | |
| Kyle Yamamoto | .... | research and development programmer: CIS Hollywood (uncredited) | |
| Scott Younkin | .... | digital compositor: Esc Entertainment (uncredited) | |
| David Zbriger | .... | digital asset manager: Giant Killer Robots (uncredited) | |
Animation Department | |||
| David Bawel | .... | facial capture supervisor | |
| Caroline L. Cameron | .... | animator | |
| Victor Huang | .... | animator | |
| Alice V. Kaiserian | .... | animator | |
| Llaszlo Kiss | .... | animator | |
| Chris Lentz | .... | character animator: Centropolis FX | |
| Noah Mizrahi | .... | animator | |
| Mike Slisko | .... | modeler: Gentle Giant Studios | |
Casting Department | |||
| Michele Balaz | .... | extras casting: USA | |
| Barbara Harris | .... | adr voice casting | |
| Lindsey Hayes Kroeger | .... | casting associate (as Lindsey Hayes) | |
| Evan Knowles | .... | casting assistant | |
| David Rapaport | .... | casting assistant | |
| Dex Tallo | .... | assistant extras casting | |
| Neal Dodson | .... | casting reader (uncredited) | |
| Jennifer Jarvis | .... | casting assistant (uncredited) | |
| Sharat Raju | .... | casting assistant (uncredited) | |
Costume and Wardrobe Department | |||
| Gloria Bava | .... | tailor: men | |
| Dan Bronson | .... | costume supervisor | |
| Christine Dye | .... | costumer: USA | |
| Mitzi Haralson | .... | costumer | |
| Jamella Hassan | .... | costumer | |
| Andrea Hood | .... | key costumer | |
| Clare Howie | .... | stand-by costume | |
| Elly Kamal | .... | assistant costume supervisor | |
| Tasha Le Mel | .... | costumer | |
| Penny Mackie | .... | on-set costumer | |
| Chandra Moore | .... | costumer | |
| Daniela Moore | .... | costumer: USA | |
| Bob Moore Jr. | .... | set costumer | |
| Ed Natividad | .... | costume illustrator | |
| Elaine Ramires | .... | key costumer | |
| Rebeka L. Roberts | .... | costume ager/dyer | |
| Peggy A. Schnitzer | .... | key costumer | |
| Jo Thorpe | .... | costume assistant | |
| Leslie Weir | .... | costumer | |
| Derek Sullivan | .... | set costumer (uncredited) | |
Editorial Department | |||
| Craig Alpert | .... | first assistant editor: avid, USA | |
| Todd Baillere | .... | post-production consultant | |
| David Birrell | .... | first assistant editor: avid, Australia | |
| Catherine Chase | .... | first assistant editor: film | |
| Ed Fuller | .... | assistant editor | |
| Allison Gibbons | .... | assistant editor | |
| Mo Henry | .... | negative cutter | |
| Jenny Hicks | .... | assistant editor | |
| Catherine Liu | .... | post-production assistant | |
| Cynthia Morris | .... | assistant editor | |
| David Orr | .... | color timer | |
| Ian Slater | .... | assistant editor: avid | |
| Michael Struk | .... | assistant editor | |
| Bill Daly | .... | post-production executive (uncredited) | |
Music Department | |||
| Jason Bentley | .... | music supervisor | |
| Don Davis | .... | conductor | |
| Steven R. Galloway | .... | assistant music editor | |
| Mark Kilian | .... | conductor | |
| Mark Kilian | .... | orchestrator | |
| Penka Kouneva | .... | score preparation | |
| Erik Lundborg | .... | orchestrator | |
| Machine Head | .... | music programmer | |
| Barbara McDermott | .... | assistant music editor | |
| Conrad Pope | .... | orchestrator | |
| Joe E. Rand | .... | music editor | |
| John Rodd | .... | orchestral scoring recordist | |
| William Ross | .... | orchestrator | |
| David Sherr | .... | orchestra contractor | |
| David Sherr | .... | orchestrator | |
| Armin Steiner | .... | music scoring mixer | |
| Penka Kouneva | .... | additional orchestrator (uncredited) | |
Transportation Department | |||
| Michael Antunez | .... | transportation coordinator | |
| Lonnie Craig | .... | driver | |
| Dave Heazlewood | .... | transportation coordinator | |
| Ron Kunecke | .... | transportation dispatcher | |
| John R. Lopez | .... | driver: Laurence Fishburne | |
| Cian O'Clery | .... | driver: cast | |
| Frank Rocha | .... | captain | |
| Gilbert B. Combs | .... | driver: truck (uncredited) | |
| Recent Posts (updated daily) | User |
|---|---|
| song at the end | afrieds |
| why not mediaeval times | gordonator |
| Top 10 Sequels of the Decade | imaintdan |
| 'Where's my p...' | Eva_Sky |
| 6 years on and still the best fx ever | biggyjaay |
|
|
|
|
|
| The Matrix Revolutions | The Matrix | Terminator 3: Rise of the Machines | The Terminator | Terminator 2: Judgment Day |
|
IMDb User Rating:
|
IMDb User Rating:
|
IMDb User Rating:
|
IMDb User Rating:
|
IMDb User Rating:
|
| Full cast and crew | Company credits | External reviews |
| News articles | IMDb Action section | IMDb USA section |
| Add this title to MyMovies |
The thing that really strikes me about The Matrix Reloaded is that the increase in quality, if it can be said that there actually is one, from the first movie is more the result of an increased budget than anything else. I loved the new movie, but the talent was there in the first one, you can just tell that in the sequel the Wachowski brothers had a virtually endless budget, which allowed them to do pretty much anything they wanted. They have a very distinct style that is clearly evident in all of their movies, even if they are not laden with special effects. The fluidity of the camera movement and the strangely dark tones of their films are only a couple of the techniques that make them recognizable. These things really come to the surface if you watch the Matrix films, some of the most recognizable films ever made, and then watch an earlier one of their movies, like the trashy 1996 thriller, Bound.
That being said, I think it's safe to say that, despite the massive and seemingly unsurpassable genius of the first Matrix film, the Wachowski brothers have made another step up from their last film. It should be noted that the film is the second part in a trilogy, especially before groaning out loud at the sudden ending of the film, which built up and built up and built up and then just stopped, just like the fist Lord of the Rings film did. I won't take time here to go into what the story is about and how it continues the story from the first film, if only because plot summary in film reviews is a total waste of time for the writer as well as the reader, and also because I've only seen the movie twice, which really isn't enough to get a total grasp on the depth of the plots, so I'll just suffice it here to say that the startling complexity of the original Matrix (a complexity which is almost unheard of in a science fiction film) is added onto and expanded in this film, although despite being hard to follow, is never confusing.
I've heard all kinds of talk about the Italian Job having an even better car chase than The Matrix Reloaded and how the chase in this film wasn't even that good at all, blah blah blah. There is a freeway chase scene in this film which recklessly promotes reckless driving (and, even worse, reckless riding), but it is one of the most impressively made and fascinating car chase scenes that I've ever seen. It also contains the characteristic style of the Wachowski brothers, and is famously filmed on a freeway that was constructed strictly for the filming of this scene. I can't remember where, Australia, I think. Anyway, Morpheus and one of the agents are having a kung-fu fight on top of a semi trailer (which the driver never seems to notice), the poor keymaker in struggling to stay out of the way, Trinity is flying between cars against traffic on one of the most badass motorcycles on the road (enter the Ducati commercial), and Morpheus is off doing, as they say, `his superman thing.'
The superman thing is one of the elements of the movie that bordered on being campy, as the multitude of Agent Smiths comment to themselves, `He's still only human.' And then in the next scene he's flying. This is one of the points where you really need to keep in mind that Neo's body is plugged into a machine, in the strikingly less appealing real world, and is basically playing a video game where he'll die in real life if killed in the game because his body will think that it has been killed for real and will shut down.
During the freeway scene, there's a camera shot where the camera literally goes right through the chassis' of a couple of semi trucks as it follows Trinity, which I think got the biggest reaction from an audience in a single scene that I've seen since that Velociraptor jumped up at the ceiling in Jurassic Park. One of the other most memorable scenes is the lengthy fight scene between Neo and the hordes of Agent Smiths, one of the most entertaining fight scenes I've ever seen. It's obvious that the vast majority of this scene is special effects (and not only because there are hundreds of the same guy in it), but it is so well made and convincing and even amusing that the entertainment value of it is massive.
The new villains, by the way, are some of the best new villains since the Reapers in Blade II. I've heard something about an albino interest group that's trying to sue for the way albino's are portrayed in this movie because of these guys, although I can't exactly agree that they're even albinos. These guys are so weird looking they're barely human. If the albino interest groups are trying to sue, why didn't they sue when Me, Myself, and Irene was released? Anyway, these guys have the interesting skill of becoming transparent and therefore untouchable, with the small condition that they are also unable to attack when in this defensive mode, which makes for some great fight scenes as well as some cool tricks, like that of hopping into rapidly approaching Escalades (oh, there are lots of Cadillac commercials here, too). I heard recently that Cadillac is trying to aim for a younger audience than the much older people who tend to drive their cars, and if there were ever any doubts that the rumors are true, they are completely dispelled by their heavy placement in this movie.
There are certainly some scenes in this movie where it drags and seems to even border on being unnecessarily philosophical and confusing, such as in the extensive meeting with the Oracle, who tells Neo all about choices that he has made but doesn't know he's made yet, or needs to make even though fate has already determined what decision he would make, or something of that nature, where after a while we find ourselves (or at least I did) paying more attention to the pigeons walking around in this startlingly different atmosphere than to the deep conversation that they're having. Maybe this is why it takes me more than two viewings to get the complete story of movies like this. Blasted pigeons.
There is a lot of controversy over the quality of The Matrix Reloaded, which is to be expected, since it is a movie that has garnered such a vast amount of attention, even if only because it is the follow-up to such a massively successful film. But like Terminator 3, I personally was hugely impressed with this sequel, and am more than able to accept it as a bridge between the original and the final film in the series. It is the better part of three hours long, but goes by much faster than anticipated because it is so well made and entertaining. Never mind that totally campy scenes, like the bullet removal scene and the dance club scene, because like so many other sequels these days (and unlike so many others), The Matrix Reloaded will leave you eager to see the next one.