5 November 2009 7:28 PM, PST | Collider.com | See recent Collider.com news »

When it was announced that Robert Zemeckis was directing an adaptation of Charles Dickens’ “A Christmas Carol” starring Jim Carrey and made with 3D motion-capture, my response was viciously negative.  Zemeckis had left behind movies like “Back to the Future” and “Who Framed Roger Rabbit?”, movies with characters and charming stories, in favor of 3D motion-captured films featuring CG characters who resembled the voice actor except they were trapped deep within the uncanny valley (the place where CG facsimiles of people look like very expensive animatronics).  Throwing Jim Carrey into the mix to have him constantly mug for the camera made the idea of a 3D motion-captured film even more unappealing.  And “A Christmas Carol”?  How many times do we need to see this story?  Seeing it in 3D with Jim Carrey as Ebenezer Scrooge was an argument not to make the movie.  (Hit the jump to find out why …

- Matt Goldberg

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