On paper, Battleborn—game development studio Gearbox Software’s big follow up to its successful Borderlands series of games—might sound like the studio is repeating itself. After all, Battleborn, like Borderlands, is a first-person shooter that freely grabs interesting ideas from other genres and repackages them into something with a distinct style and personality.
But that’s not very fair.
Games can be a lot like sandwiches—while technically, every sandwich is simply “bread with stuff in between,” there is a world of difference between a Monte Cristo and a Pb&J, with plenty of room for experimentation in between.
But that’s not very fair.
Games can be a lot like sandwiches—while technically, every sandwich is simply “bread with stuff in between,” there is a world of difference between a Monte Cristo and a Pb&J, with plenty of room for experimentation in between.
- 9/17/2014
- by Joshua Rivera
- EW.com - PopWatch
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