Revealed last week, Returnal‘s upcoming Dlc “Ascension” has received a new gameplay trailer that takes a look at the new Tower of Sisyphus. Well, it’s more of an 18-minute gameplay walkthrough for Ascension, featuring Returnal‘s game director Harry Krueger and narrative director Gregory Louden. The Ascension update is set to arrive on March 22nd, and […]
The post ‘Returnal: Ascension’ Gets 18-Minute Gameplay Walkthrough [Video] appeared first on Bloody Disgusting!.
The post ‘Returnal: Ascension’ Gets 18-Minute Gameplay Walkthrough [Video] appeared first on Bloody Disgusting!.
- 3/17/2022
- by Mike Wilson
- bloody-disgusting.com
Remember that bizarre tie-in TV series announced for Quantum Break back at last year’s E3? It’ll no longer be included on the game disc due to the nature of the project, says developer Remedy.
The original method of delivery for the TV episodes – which have different events and scenes depending on the choices made in-game – was to include them on the game disc for Quantum Break, but that’s no longer the case, unfortunately.
Instead, each episode will now be streamed if you’re on PC, but if you’re on Xbox One, you’ll be able to download them (presumably) individually. Great, that’s more limited hard drive space gone, then. In Remedy’s defence though, it looks like the series is being given just as much care and attention as the game it’s going to tie-in to, judging by comments made to GameInformer by designer Greg Louden.
The original method of delivery for the TV episodes – which have different events and scenes depending on the choices made in-game – was to include them on the game disc for Quantum Break, but that’s no longer the case, unfortunately.
Instead, each episode will now be streamed if you’re on PC, but if you’re on Xbox One, you’ll be able to download them (presumably) individually. Great, that’s more limited hard drive space gone, then. In Remedy’s defence though, it looks like the series is being given just as much care and attention as the game it’s going to tie-in to, judging by comments made to GameInformer by designer Greg Louden.
- 3/1/2016
- by Joe Pring
- We Got This Covered
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