By Joseph Leray
“Riot” is a game by Italian designer and former Valve cinematographer Leonard Menchiari about the power dynamics that take place during social upheavals. The game’s premise and muted, “Superbrothers: Sword & Sworcery”-inspired pixel art are eye-catching, and Menchiari’s goals are ambitious.
Influenced by demonstrations in his own country, Menchiari hopes to provide a relatively objective exploration how and why riots happen, and how they must be handled. Players can control a mob, but “playing as a cop is also essential,” he says. “My goal is to expose as many aspects as I can of both sides, from both perspectives.”
To make that happen, Menchiari is asking for $15,000 to pay for Menchiari to travel to social demonstrations happening throughout Italy, Greece, and Egypt, as well as to purchase software licenses and pay for basic living expenses while the game is developed and tested.
Neither the game...
“Riot” is a game by Italian designer and former Valve cinematographer Leonard Menchiari about the power dynamics that take place during social upheavals. The game’s premise and muted, “Superbrothers: Sword & Sworcery”-inspired pixel art are eye-catching, and Menchiari’s goals are ambitious.
Influenced by demonstrations in his own country, Menchiari hopes to provide a relatively objective exploration how and why riots happen, and how they must be handled. Players can control a mob, but “playing as a cop is also essential,” he says. “My goal is to expose as many aspects as I can of both sides, from both perspectives.”
To make that happen, Menchiari is asking for $15,000 to pay for Menchiari to travel to social demonstrations happening throughout Italy, Greece, and Egypt, as well as to purchase software licenses and pay for basic living expenses while the game is developed and tested.
Neither the game...
- 2/26/2013
- by MTV Video Games
- MTV Multiplayer
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