Earlier last month, I entered The Stygian Abyss. Fraught with danger, despicable skeletons, and dastardly traps, I dared to dive deeper into its deadly depths. Today, you can follow a similar path, as Underworld Ascendant, the newest addition to the Underworld video game series, is now available on Steam.
I was recently given a hands-on extended demo of the game, along with a peek at advanced character and story progressions to see the level and experience boosts I would unlock further within the game. From the creative minds behind the System Shock, Thief, and Underworld series, the world was rich and engaging. I was able to test my hand at combat, stealth, and magic skills to develop my own delightful and surprising experience.
As the story unfolds, you are “summoned by a mysterious figure to The Stygian Abyss, a dangerous and constantly evolving dungeon world imperiled by the looming threat of the beast Typhon.
I was recently given a hands-on extended demo of the game, along with a peek at advanced character and story progressions to see the level and experience boosts I would unlock further within the game. From the creative minds behind the System Shock, Thief, and Underworld series, the world was rich and engaging. I was able to test my hand at combat, stealth, and magic skills to develop my own delightful and surprising experience.
As the story unfolds, you are “summoned by a mysterious figure to The Stygian Abyss, a dangerous and constantly evolving dungeon world imperiled by the looming threat of the beast Typhon.
- 11/16/2018
- by Jordan Smith
- DailyDead
"Only the bold and able survive here." Beginning on November 15th, gamers can enter the deadly realm of The Stygian Abyss in Underworld Ascendant, the new role-playing video game from Paul Neurath and Warren Spector's OtherSide Entertainment, and you can get a look at the game's immersive's world in the new launch trailer.
Daily Dead recently had a chance to join a group of other journalists to check out Underworld Ascendant and speak with its creators ahead of the game's release, and we'll be sharing more details in the coming weeks. In the meantime, you can check out the launch trailer and additional information below:
"Launching November 15th on Steam! From the creative minds behind the acclaimed Ultima Underworld®, System Shock and Thief series. In Underworld Ascendant®, Paul Neurath and Warren Spector's OtherSide Entertainment challenges you to think creatively in an interactive sandbox environment. Enter The Stygian Abyss, a dangerous,...
Daily Dead recently had a chance to join a group of other journalists to check out Underworld Ascendant and speak with its creators ahead of the game's release, and we'll be sharing more details in the coming weeks. In the meantime, you can check out the launch trailer and additional information below:
"Launching November 15th on Steam! From the creative minds behind the acclaimed Ultima Underworld®, System Shock and Thief series. In Underworld Ascendant®, Paul Neurath and Warren Spector's OtherSide Entertainment challenges you to think creatively in an interactive sandbox environment. Enter The Stygian Abyss, a dangerous,...
- 11/6/2018
- by Derek Anderson
- DailyDead
“Underworld Ascendant,” the fantasy-themed action RPG from OtherSide Entertainment, is heading to PC later this year, with additional console versions scheduled for release in 2019.
The crowd-funded game, which takes inspiration from “Ultima Underworld,” is a sprawling adventure from the same person who took on the original “Ultima Ascendant” so many years ago: Paul Neurath. As such, the game follows much of the same mechanics and outlines of the “Ultima” games, and finds players forced to delve into the Stygian Abyss as the titular “Ascendant” character.
The journey necessitates the defeat of a character named Typhon, the nemesis of both the Ascendant and a mysterious character named Cabirus, who brought the Ascendant to the Abyss in the first place. Using a wide variety of abilities, spells, and items, you’ll delve further into mazelike dungeons on your quest to make things right. It’s a hardcore quest meant for those who...
The crowd-funded game, which takes inspiration from “Ultima Underworld,” is a sprawling adventure from the same person who took on the original “Ultima Ascendant” so many years ago: Paul Neurath. As such, the game follows much of the same mechanics and outlines of the “Ultima” games, and finds players forced to delve into the Stygian Abyss as the titular “Ascendant” character.
The journey necessitates the defeat of a character named Typhon, the nemesis of both the Ascendant and a mysterious character named Cabirus, who brought the Ascendant to the Abyss in the first place. Using a wide variety of abilities, spells, and items, you’ll delve further into mazelike dungeons on your quest to make things right. It’s a hardcore quest meant for those who...
- 8/20/2018
- by Brittany Vincent
- Variety Film + TV
Players return to the Stygian Abyss of ‘Ultima Underworld’ in September when ‘Underworld Ascendant’ hits Steam.
The game, developed by Paul Neurath, Warren Spector, and the rest of the team at OtherSide Entertainment, drops players in a fantasy world shaped by player experimentation and a dynamic, reactive environment. The game, directed and written by Joe Fielder (‘BioShock Infinite’), means to push the immersive sim genre forward, the developers say.
‘Underworld Ascendant’ is the result of a decades-long discussion between the game’s original designer, Neurath, and Electronic Arts. In 2014, EA granted Neurath a license to ‘Underworld’ (though not ‘Ultima’). In 2015, OtherSide Entertainment, founded by Neurath, took to Kickstarter where it raised enough to develop the game.
“It’s a pretty exciting, fresh, original take on RPGs and simulators,” Fielder said last year. “It’s story-driven open gameplay in a highly interactive world – an emergent RPG.”
In the game, the player...
The game, developed by Paul Neurath, Warren Spector, and the rest of the team at OtherSide Entertainment, drops players in a fantasy world shaped by player experimentation and a dynamic, reactive environment. The game, directed and written by Joe Fielder (‘BioShock Infinite’), means to push the immersive sim genre forward, the developers say.
‘Underworld Ascendant’ is the result of a decades-long discussion between the game’s original designer, Neurath, and Electronic Arts. In 2014, EA granted Neurath a license to ‘Underworld’ (though not ‘Ultima’). In 2015, OtherSide Entertainment, founded by Neurath, took to Kickstarter where it raised enough to develop the game.
“It’s a pretty exciting, fresh, original take on RPGs and simulators,” Fielder said last year. “It’s story-driven open gameplay in a highly interactive world – an emergent RPG.”
In the game, the player...
- 6/4/2018
- by Brian Crecente
- Variety Film + TV
Developer OtherSide Entertainment released the first trailer for “Underworld Ascendant,” the latest game from “Deus Ex” and “System Shock” developer Warren Spector and “Ultima Underworld” developer Paul Neurath. Check out the full trailer above.
“Ascendant,” the sequel to the 1992 computer game “Ultima Underworld: The Stygian Abyss,” sends players back to the titular abyss as an immersive sim – games with numerous systems responding to player actions and different approaches to objectives, such as sneaking around a guard or using items or elements in the world to incapacitate them. For this new game, Otherside has tapped top developers with history in the emergent sim genre, such as “Bioshock Infinite’s” Joe Fielder and “System Shock’s” Tim Stellmach, which are working on the game as writer and game director and lead designer, respectively.
Additionally, OtherSide revealed a developer diary where Joe Fielder, Tim Stellmach, and lead engineer Will Teixeira talk about what...
“Ascendant,” the sequel to the 1992 computer game “Ultima Underworld: The Stygian Abyss,” sends players back to the titular abyss as an immersive sim – games with numerous systems responding to player actions and different approaches to objectives, such as sneaking around a guard or using items or elements in the world to incapacitate them. For this new game, Otherside has tapped top developers with history in the emergent sim genre, such as “Bioshock Infinite’s” Joe Fielder and “System Shock’s” Tim Stellmach, which are working on the game as writer and game director and lead designer, respectively.
Additionally, OtherSide revealed a developer diary where Joe Fielder, Tim Stellmach, and lead engineer Will Teixeira talk about what...
- 4/13/2018
- by Blake Hester
- Variety Film + TV
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