Every winter, there's a video game pilgrimage to San Francisco. College students, journalists and dealmakers descend on the city's Moscone Center for the annual Game Developers Conference, looking to discover or become part of the Next Big Thing in interactive entertainment. At the yearly confab that draws them together, members of development studios all over the world -- who toil in near-total anonymity -- come up for air and compare notes on process and quality of life. The artists, programmers, coders and designers also come here to plot out their next career moves or, at least, to get re-inspired and re-energized.
The most inspiring and energizing thing at this year's Gdc may have happened on its first day. During the opening hours of the Indie Game Summit, developer Ron Carmel gave a talk that announced the formation of the Indie Fund. Carmel outlined how this new organization would help fund other aspiring independent game developers.
The most inspiring and energizing thing at this year's Gdc may have happened on its first day. During the opening hours of the Indie Game Summit, developer Ron Carmel gave a talk that announced the formation of the Indie Fund. Carmel outlined how this new organization would help fund other aspiring independent game developers.
- 3/26/2010
- by Evan Narcisse
- ifc.com
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