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- My Old Kentucky home is the first sound cartoon ever produced and finds a dog getting ready for dinner as the story takes us into a sing-a-long with "My Old Kentucky Home".
- Koko the Clown and his dog Fitz walk into a building where levers that control various aspects of the Earth are located. After Fitz presses a particular lever, the world goes topsy-turvy and out-of-control.
- Max draws a tattoo of a cat on his coworker, and Fitz chases the cat around when the tattoo comes to life.
- Series of animated vignettes linked by a disembodied hand which appears to be drawing the illustrations. In the first segment, the hand turns around a drawing of an old man and canine-hero Rin-Tin-Tin magically appears. In the second set of segments, drawings of children morph into adults who look completely unlike their youthful countenances. in the final segment, the hand slices up "The House That Jack Built" into the pictures of the most significant characters in the children's rhyme, and then reattaches the slips of paper to reform the house.
- Max draws a big cigar and Ko-Ko and Fitz want to smoke it. Max's coworker smokes up a storm in the office until the fire marshal arrives.
- Max is preoccupied with his new secretary, so he keeps Ko-Ko and Fitz busy with whimsical coin-operated mechanical devices.
- Max sends a drawing of Ko-Ko with 'Skinny' the errand boy, and tasks Fitz with keeping an eye on him. 'Skinny' takes an interest in a girl eating ice cream, and Ko-Ko gives him a lesson in courtship.
- Drawn with steaming ink, Koko and Fitz try to cool off.
- Telephone current (personified as an animated messenger boy) travels to and fro across telephone wires to demonstrate what happens when a call is made through the late-1920s telephone system.
- Max and Dave eat hot dogs in the studio. Dave plays a trick on Fitz and they continue to antagonize each other. When Fitz is caught by a dogcatcher, Ko-Ko transforms into a dog to rescue him, but they both end up locked in a gas chamber.
- Pinkie the Pup takes his movie camera out to the jungle, where he encounters a dancing monkey. Back at the studio, Pinkie cranks the projector as the Bouncing Ball leads the audience in a sing-along of "Down in Jungle Town".
- Ko-Ko the Clown enters a storybook and uses Aladdin's magic lamp to make his wishes come true.
- An artist creates a model haunted house for Ko-Ko, where there's a ghost behind every door. Ko-Ko and Fitz face a variety of spooks and are tormented by the actions of the artist, before Ko-Ko repays him in kind (with Max's help).
- Animated figure Talkie gets a visit from his friend Mutie in search for a job. Talkie takes him to the Western Electric sound lab, where a technician explains the process of putting sound on film and reproducing it in the theatre.
- Bell Telephone instructional film shows how - and how not - to treat your upright desk telephone set. Don't wiggle the hook excessively, don't tangle the cord, keep away from water, etc.
- Koko the clown and his dog attempt a round-the-world flight.
- Max makes Ko-Ko a policeman, charged with guarding a bone. When Fitz steals the bone under Ko-Ko's watch, a surreal foot chase ensues.
- While Max tinkers with his multi-purpose cane/umbrella contraption, Ko-Ko and Fitz cause havoc inside the schematic diagram. Hijinks ensue when Ko-Ko and Fitz get their hands on the magical cane in the cartoon world.
- Koko the Clown and his dog try to become salesmen.
- Unimpressed with the artist's tale of heroism, Ko-Ko saves a damsel in distress from drowning and later rescues her from the clutches of a mustached melodrama villain.
- While Max examines microbes in a microscope, Ko-Ko decides to use various germs to affect people's behavior.
- Ko-Ko wants to learn how chop suey is made, and Ko-Ko and Fitz have their fun with a caricatured Chinese character.
- Thanks to Magic Ink, a live-action girl joins Koko in a haunted house.
- Ko-Ko the Clown's hijinks with a magic powder.
- Ko-Ko and Fitz live a life of luxury in a mansion full of servants, until the fantasy is burst when they wake up in a barn.
- Koko and Fitz emerge from an inkwell into the sultan's harem.
- Koko the Clown tries a mad scientist's formula on various animals.